Moja lekcja

 0    163 flashcards    szybkiehopy
download mp3 print play test yourself
 
Question Answer
3DORBIT
start learning
3DORBITA
3DORBIT Controls the interactive viewing of objects in 3D
start learning
3DORBITA Steruje interaktywnym wyświetlaniem obiektów w 3D
ARC Creates an arc
start learning
ŁUK Tworzy łuk
AREA Calculates the area and perimeter of objects or of defined areas
start learning
POWIERZCHNIA Oblicza powierzchnię i obwód obiektów lub zdefiniowanych obszarów
ARRAY Creates multiple copies of objects in a pattern
start learning
SZYK Tworzy wiele kopii obiektów we wzorze
CHAMFER Bevels the edges of objects
start learning
FAZA Fazuje krawędzie obiektów
CIRCLE Creates a circle
start learning
OKRĄG Tworzy okrąg
DBLIST Lists database information for each object in the drawing
start learning
LISTA BD Wyświetla informacje bazy danych dla każdego obiektu na rysunku
DDEDIT Edits text and attribute definitions
start learning
DDEDIT Edytuje tekst i definicje atrybutów
DIMALIGNED Creates an aligned linear dimension
start learning
DIMALIGNED Tworzy wyrównany wymiar liniowy
DIMANGULAR Creates an angular dimension
start learning
WYKĄTOWY Tworzy wymiar kątowy
DIMLINEAR Creates linear dimensions
start learning
WYMLINEAR Tworzy wymiary liniowe
DIMRADIUS Creates radial dimensions for circles and arcs
start learning
WYMIAR Tworzy wymiary promieniowe dla okręgów i łuków
ELLIPSE Creates an ellipse or an elliptical arc
start learning
ELIPSA Tworzy elipsę lub łuk eliptyczny
EXPLODE Breaks a compound object into its component objects
start learning
ROZBIJ Rozbija obiekt złożony na obiekty składowe
EXTEND Extends an object to meet another object
start learning
EXTEND Wydłuża obiekt, aby stykał się z innym obiektem
EXTRUDE Creates unique solid primitives by extruding existing two
start learning
dimensional
objects
start learning
przedmioty
FILLET Rounds and fillets the edges of objects
start learning
FILLET Zaokrągla i zaokrągla krawędzie obiektów
FILTER Creates reusable filters to select objects based on properties
start learning
FILTR Tworzy filtry wielokrotnego użytku w celu wybrania obiektów na podstawie właściwości
HATCH Fills a specified boundary with a pattern
start learning
KRESKUJ Wypełnia określoną obwiednię wzorem
LINE Creates straight line segments
start learning
LINIA Tworzy segmenty linii prostych
LIST Displays database information for selected objects
start learning
LISTA Wyświetla informacje bazy danych dla wybranych obiektów
MIRROR Creates a mirror image copy of objects
start learning
LUSTRO Tworzy lustrzane odbicie obiektów
MLINE Creates multiple parallel lines
start learning
MLINIA Tworzy wiele równoległych linii
MOVE Displaces objects a specified distance in a specified direction
start learning
PRZESUŃ Przesuwa obiekty na określoną odległość w określonym kierunku
MTEXT Creates multiline text
start learning
WTEKST Tworzy tekst wielowierszowy
OFFSET Creates concentric circles, parallel lines, and parallel curves
start learning
ODSUNIĘCIE Tworzy koncentryczne okręgi, linie równoległe i krzywe równoległe
ORTHO Constrains cursor movement
start learning
ORTO Ogranicza ruch kursora
OSNAP ets object snap modes
start learning
OSNAP obsługuje tryby lokalizacji obiektów
PEDIT Edits polylines and three
start learning
dimensional polygon meshes
PLINE Creates two
start learning
dimensional polylines
POINT Creates a point object
start learning
POINT Tworzy punktowy obiekt
REGION Creates a region object from a selection set of existing objects
start learning
REGION Tworzy obiekt regionu ze zbioru wskazań istniejących obiektów
REVOLVE Creates solids by revolving two
start learning
dimensional objects about an axis
ROTATE Moves objects about a base point
start learning
OBRÓĆ Przesuwa obiekty wokół punktu bazowego
SCALE Enlarges or reduces selected objects equally in the X, Y, and Z directions
start learning
SKALA Równomiernie powiększa lub pomniejsza zaznaczone obiekty w kierunkach X, Y i Z
SPHERE Creates a three
start learning
dimensional solid sphere
SPLINE Creates a quadratic or cubic spline (NURBS) curve
start learning
SPLAJN Tworzy krzywą splajnu kwadratowego lub sześciennego (NURBS).
SUBTRACT Creates a composite region or solid by subtraction
start learning
ODEJMUJ Tworzy złożony region lub bryłę przez odejmowanie
TRIM Trims objects at a cutting edge defined by other objects
start learning
UTNIJ Przycina obiekty przy krawędzi tnącej zdefiniowanej przez inne obiekty
UCS Manages user coordinate systems
start learning
LUW Zarządza układami współrzędnych użytkownika
UNION Creates a composite region or solid by addition
start learning
ŁĄCZENIE Tworzy złożony region lub bryłę przez dodanie
VLISP Displays the Visual LISP interactive development environment (IDE)
start learning
VLISP Wyświetla interaktywne środowisko programistyczne (IDE) Visual LISP
object
start learning
przedmiot
two-dimensional
start learning
dwuwymiarowy
arc
start learning
łuk
three-dimensional
start learning
trójwymiarowy
extrude
start learning
wyrzucać
spline
start learning
klin
dimension
start learning
wymiar
ellipse
start learning
elipsa
specify
start learning
sprecyzować
fillet
start learning
filet
parallel
start learning
równoległy
subtract
start learning
odejmować
sphere
start learning
kula
selected
start learning
wybrany
cursor
start learning
kursor myszy
usable
start learning
nadający się do użytku
composition
start learning
wypracowanie
quadratic
start learning
kwadratowy
filter
start learning
filtr
database
start learning
baza danych
interact
start learning
oddziaływać
circle
start learning
koło
revolve
start learning
obracać się
elliptical
start learning
eliptyczny
curve
start learning
zakręt
radial
start learning
promieniowy
cubic
start learning
sześcienny
axis
start learning
kręg obrotowy
define
start learning
definiować
edge
start learning
brzeg
mesh
start learning
siatka
multiple
start learning
wieloraki
pattern
start learning
wzór
3DORBIT
start learning
Controls the interactive viewing of objects in 3D
ARC
start learning
Creates an arc
AREA
start learning
Calculates the area and perimeter of objects or of defined areas
ARRAY
start learning
Creates multiple copies of objects in a pattern
CHAMFER
start learning
Bevels the edges of objects
CIRCLE
start learning
Creates a circle
DBLIST
start learning
Lists database information for each object in the drawing
DDEDIT
start learning
Edits text and attribute definitions
DIMALIGNED
start learning
Creates an aligned linear dimension
DIMANGULAR
start learning
Creates an angular dimension
DIMLINEAR
start learning
Creates linear dimensions
DIMRADIUS
start learning
Creates radial dimensions for circles and arcs
ELLIPSE
start learning
Creates an ellipse or an elliptical arc
EXPLODE
start learning
Breaks a compound object into its component objects
EXTEND
start learning
Extends an object to meet another object
EXTRUDE
dimensional
start learning
Creates unique solid primitives by extruding existing two
objects
start learning
przedmioty
FILLET
start learning
Rounds and fillets the edges of objects
FILTER
start learning
Creates reusable filters to select objects based on properties
HATCH
start learning
Fills a specified boundary with a pattern
LINE
start learning
Creates straight line segments
LIST
start learning
Displays database information for selected objects
MIRROR
start learning
Creates a mirror image copy of objects
MLINE
start learning
Creates multiple parallel lines
MOVE
start learning
Displaces objects a specified distance in a specified direction
MTEXT
start learning
Creates multiline text
OFFSET
start learning
Creates concentric circles, parallel lines, and parallel curves
ORTHO
start learning
Constrains cursor movement
OSNAP
start learning
ets object snap modes
PEDIT
dimensional polygon meshes
start learning
Edits polylines and three
PLINE
dimensional polylines
start learning
Creates two
POINT
start learning
Creates a point object
REGION
start learning
Creates a region object from a selection set of existing objects
REVOLVE
dimensional objects about an axis
start learning
Creates solids by revolving two
ROTATE
start learning
Moves objects about a base point
SCALE
start learning
Enlarges or reduces selected objects equally in the X, Y, and Z directions
SPHERE
dimensional solid sphere
start learning
Creates a three
SPLINE
start learning
Creates a quadratic or cubic spline (NURBS) curve
SUBTRACT
start learning
Creates a composite region or solid by subtraction
TRIM
start learning
Trims objects at a cutting edge defined by other objects
UCS
start learning
Manages user coordinate systems
UNION
start learning
Creates a composite region or solid by addition
VLISP
start learning
Displays the Visual LISP interactive development environment (IDE)
3DORBIT
start learning
Controls the interactive viewing of objects in 3D
ARC
start learning
Creates an arc
AREA
start learning
Calculates the area and perimeter of objects or of defined areas
ARRAY
start learning
Creates multiple copies of objects in a pattern
CHAMFER
start learning
Bevels the edges of objects
CIRCLE
start learning
Creates a circle
DBLIST
start learning
Lists database information for each object in the drawing
DDEDIT
start learning
Edits text and attribute definitions
DIMALIGNED
start learning
Creates an aligned linear dimension
DIMANGULAR
start learning
Creates an angular dimension
DIMLINEAR
start learning
Creates linear dimensions
DIMRADIUS
start learning
Creates radial dimensions for circles and arcs
ELLIPSE
start learning
Creates an ellipse or an elliptical arc
EXPLODE
start learning
Breaks a compound object into its component objects
EXTEND
start learning
Extends an object to meet another object
EXTRUDE
dimensional
start learning
Creates unique solid primitives by extruding existing two
objects
start learning
przedmioty
FILLET
start learning
Rounds and fillets the edges of objects
FILTER
start learning
Creates reusable filters to select objects based on properties
HATCH
start learning
Fills a specified boundary with a pattern
LINE
start learning
Creates straight line segments
LIST
start learning
Displays database information for selected objects
MIRROR
start learning
Creates a mirror image copy of objects
MLINE
start learning
Creates multiple parallel lines
MOVE
start learning
Displaces objects a specified distance in a specified direction
MTEXT
start learning
Creates multiline text
OFFSET
start learning
Creates concentric circles, parallel lines, and parallel curves
ORTHO
start learning
Constrains cursor movement
OSNAP
start learning
ets object snap modes
PEDIT
dimensional polygon meshes
start learning
Edits polylines and three
PLINE
dimensional polylines
start learning
Creates two
POINT
start learning
Creates a point object
REGION
start learning
Creates a region object from a selection set of existing objects
REVOLVE
dimensional objects about an axis
start learning
Creates solids by revolving two
ROTATE
start learning
Moves objects about a base point
SCALE
start learning
Enlarges or reduces selected objects equally in the X, Y, and Z directions
SPHERE
dimensional solid sphere
start learning
Creates a three
SPLINE
start learning
Creates a quadratic or cubic spline (NURBS) curve
SUBTRACT
start learning
Creates a composite region or solid by subtraction
TRIM
start learning
Trims objects at a cutting edge defined by other objects
UCS
start learning
Manages user coordinate systems
UNION
start learning
Creates a composite region or solid by addition
VLISP
start learning
Displays the Visual LISP interactive development environment (IDE)

You must sign in to write a comment